12/7/2022 0 Comments Cleo scripts vc crashing![]() : (doublepoint) marks a Label (adress) is used for 2 different functionsġ. Sanny allows to use some KEYWORDS instead using opcodes (parameter = needed information for the command) Name and member are combined with a dot in the = class-ownerĬlass-owner and parameters are placed in brackets and separated with comma The meaning of the code is defined by the class entries Will by shown by decompiling with without opcodes in this kind:Ĭar. This code by decompiling with writing opcodesĠ0AB: put_car at -1577.942 52.6333 40.0 Read more about classes in Sannybuilder-HELP theme: Coding > Classes Classes and Keywordsįor a couple of codes can be used CLASSES Must be used furthermore by using opcodesĪ special feature by decompiling without opcodes is to translate opcode based commands into Provided that the code is correct and codelines which includes opcodes by decompiling without opcodes You can merge everything and sanny compile it as well, Player.Money($PLAYER_CHAR) += compiling it doesnt matter if you use codes with opcodes or without opcodes Many codes must be used furthermore by applying their opcodes. The script is more slim, maybe more clear (but not for me)Įspecially 004D: jump_if_false will be now jfīut not all opcodes are disappeared. The opcodes are the real programm codes of the script functionsĪnd by showing them is like to see the name of the commandĠ04D: jump_if_false = player $PLAYER_CHAR moneyĠ109: player $PLAYER_CHAR money += jump Without Opcodes ![]() In option menu GENERAL you can find the feature to switch between 2 ways for decompiling Option: different view of the decompiled code Such like key_press numbers, weapon numbers, bodyparts etc. The line number is part of the editor, not of the scriptĬhoose HELP on menue, then Content to find informations, In option menu EDITOR you can find the feature to switch Line numbers off/on The foundings are allways existing lines of original main.scm Or type an opcode to find the description Type any keyword to find a codeline which include this word To read the x,y,z coordinate and the z-angle of the current player position if the game is runningĬhoose TOOLS on menue, then IDE Tools > Opcode Search = Cleo-Direktive, will be compiled to Name.CMĬhoose TOOLS on menue, then IDE Tools > Coords Manager Open a new blank page, copy the script below and insert it into the new page. Therefor youre promt to indicate your GTASA-Install dir. Install Sannybuilder and create a folder for your scripts First Steps in Cleo scripting with Sannybuilderĭownload newest version of Sannybuilder from Seemann at Script Exemble by using Special Global Cleo Variable/ Store a car at any place Placing cars by using parked_car_generator Option: different view of the decompiled code First Steps in Cleo scripting with Sannybuilder Vehicle Camera Movement 1.To thank you for your effort I post a tutorial which I´ve allready wrote.įeel free to post corrections if something is wrong [If the original creator of the mod wants the downloads removed, please contact me so and I'll remove them immediately. ![]() These downloads are probably temporary until ThirteenAG fixes the GTA Garage page. I've gone ahead and uploaded it to a Dropbox account so it will never be gone. I've searched the whole web, and finally found the mod somewhere hidden away. I saw that me, and many other people where looking for this mod, or something similar, but just couldn't find it. Since there seems to be no download link any more on the GTA Garage page for this great mod I thought it should be re-uploaded. I wanted to make sure this amazing mod is still available for people to download and use. I've re-uploaded this because it is not available anymore on the original download page.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |